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Fallout 4 assault rifle mods
Fallout 4 assault rifle mods





  • Ronnie Shaw at the Castle after Old Guns is completed.
  • Cricket throughout the Commonwealth and at Bunker Hill.
  • Myrna at Diamond City Surplus in Diamond City.
  • Arturo Rodriguez at Commonwealth Weaponry in Diamond City.
  • KL-E-0 at Kill or Be Killed in Goodneighbor.
  • fallout 4 assault rifle mods

  • Can be purchased from the following vendors:.
  • Carried by many raiders, Gunners and super mutants once the player character reaches approximately level 25.
  • fallout 4 assault rifle mods

    Reduced range.Įxceptional recoil control. Superior magnification and sighted accuracy.

    fallout 4 assault rifle mods

    Superior sighted accuracy.īetter magnification. Improved rate of fire and armor penetration. Better critical shot damage and accuracy. At higher levels, modified assault rifles may appear as loot. Any modification requires investment in the Gun Nut perk, and some investment in the Science! perk for its advanced optical sights.

    fallout 4 assault rifle mods

    The assault rifle has low recoil and high accuracy even when fitted with an automatic receiver. The weapon is heavy for an assault rifle, weighing 13.1 pounds (5.9 kg) unmodified with a short barrel, and when modified can weigh as much as 26 pounds. This damage can be increased by finding a legendary variant with the mighty/powerful prefix. A regular, semi-automatic assault rifle with all of the highest level mods equipped deals around 99 damage with all of the Rifleman perks. The assault rifle starts off semi-automatic but can be modded or found with an automatic receiver at the expense of significant damage reduction. A common sight in the Commonwealth, this assault rifle is used by higher-ranking raiders, Gunners officers and some super mutants.







    Fallout 4 assault rifle mods